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Class com.sun.java.swing.text.DefaultTextUI

java.lang.Object
   |
   +----com.sun.java.swing.plaf.ComponentUI
           |
           +----com.sun.java.swing.plaf.TextUI
                   |
                   +----com.sun.java.swing.text.DefaultTextUI

public class DefaultTextUI
extends TextUI
implements ViewFactory, Serializable

Basis of a text components look-and-feel. This provides the basic editor view and controller services that may be useful when creating a look-and-feel for an extension of JTextComponent.

To minimize the effort required to build a text UI, this class does a number of things on the programmers behalf. To build a view of the model, one of the strategies can be employed.

  1. One strategy is to simply redefine the ViewFactory interface in the UI. By default, this UI itself acts as the factory for View implementations. This is useful for simple factories. To do this reimplement the create method.
  2. A common strategy for creating more complex types of documents is to have the EditorKit implementation return a factory. Since the EditorKit ties all of the pieces necessary to maintain a type of document, the factory is typically an important part of that and should be produced by the EditorKit implementation.
  3. A less common way to create more complex types is to have the UI implementation create a. seperate object for the factory. To do this, the createViewFactory method should be reimplemented to return some factory.

Most state is held in the associated JTextComponent as bound properties, and the UI installs default values for the various properties. This default will install something for all of the properties. Typically, a LAF implementation will do more however. At a minimum, a LAF would generally install key bindings.


Constructor Index

 o DefaultTextUI()
Creates a new UI.

Method Index

 o create(Element)
If a subclass wishes to directly implement the factory producing the view(s), it should reimplement this method.
 o create(Element, int, int)
If a subclass wishes to directly implement the factory producing the view(s), it should reimplement this method.
 o createCaret()
Creates the object to use for a caret.
 o createController(JTextComponent)
Creates the controller responsible for binding events to actions in the text component.
 o createHighlighter()
Creates the object to use for adding highlights.
 o damageRange(int, int)
Causes the portion of the view responsible for the given part of the model to be repainted.
 o getComponent()
Fetch the text component associated with this UI implementation.
 o getDefaultMargin()
Fetches the default margin space for the text ui.
 o getEditorKit()
Fetches the EditorKit for the UI.
 o getMaximumSize(JComponent)
 o getMinimumSize(JComponent)
 o getPreferredSize(JComponent)
 o getRootView()
Fetch a View with the allocation of the associated text component (ie the root of the hierarchy) that can be traversed to determine how the model is being represented spatially.
 o getVisibleEditorRect()
 o installUI(JComponent)
Installs the UI for a component.
 o modelChanged()
This is called whenever the model has changed.
 o modelToView(int)
Converts the given location in the model to a place in the view coordinate system.
 o paint(Graphics, JComponent)
Paint the interface.
 o paintBackground(Graphics)
Paint a background for the view.
 o setView(View)
Set the current root of the view hierarchy.
 o uninstallUI(JComponent)
Deinstalls the UI for a component.
 o viewToModel(Point)
Converts the given place in the view coordinate system to the nearest representative location in the model.

Constructors

 o DefaultTextUI
 public DefaultTextUI()
Creates a new UI.

Methods

 o createController
 protected TextController createController(JTextComponent c)
Creates the controller responsible for binding events to actions in the text component. By default this is an instance of JTextController.

Returns:
the controller
 o createCaret
 protected Caret createCaret()
Creates the object to use for a caret. By default an instance of JCaret is created. This method can be redefined to provide something else that implements the InputPosition interface or a subclass of JCaret.

Returns:
the caret object
 o createHighlighter
 protected Highlighter createHighlighter()
Creates the object to use for adding highlights. By default an instance of JHighlighter is created. This method can be redefined to provide something else that implements the Highlighter interface or a subclass of JHighlighter.

Returns:
the highlighter
 o paintBackground
 protected void paintBackground(Graphics g)
Paint a background for the view. This will only be called if isOpaque() on the associated component is true. The default is to paint the background color of the component.

 o getComponent
 protected final JTextComponent getComponent()
Fetch the text component associated with this UI implementation. This will be null until the ui has been installed.

 o modelChanged
 protected void modelChanged()
This is called whenever the model has changed. It is implemented to rebuild the view hierarchy to represent the default root element of the associated model.

 o setView
 protected final void setView(View v)
Set the current root of the view hierarchy.

 o installUI
 public void installUI(JComponent c)
Installs the UI for a component. This does the following things.
  1. Set the associated component to opaque (can be changed easily by a subclass or on JTextComponent directly), which is the most common case. This will cause the component's background color to be painted.
  2. Install the default caret and highlighter into the associated component.
  3. Attach to the editor and model. If there is no model, a default one is created.
  4. create the view factory and the view hierarchy used to represent the model.
  5. Create and wire up the controller.

Parameters:
c - the component
Overrides:
installUI in class ComponentUI
See Also:
installUI
 o uninstallUI
 public void uninstallUI(JComponent c)
Deinstalls the UI for a component.

Parameters:
c - the component
Overrides:
uninstallUI in class ComponentUI
See Also:
uninstallUI
 o paint
 public synchronized void paint(Graphics g,
                                JComponent c)
Paint the interface. This does the following things, rendering from back to front.
  1. If the component is marked as opaque, the background is painted in the current background color of the component.
  2. The highlights (if any) are painted.
  3. The view hierarchy is painted.
  4. The caret is painted.

Overrides:
paint in class ComponentUI
 o getPreferredSize
 public Dimension getPreferredSize(JComponent c)
Overrides:
getPreferredSize in class ComponentUI
 o getMinimumSize
 public Dimension getMinimumSize(JComponent c)
Overrides:
getMinimumSize in class ComponentUI
 o getMaximumSize
 public Dimension getMaximumSize(JComponent c)
Overrides:
getMaximumSize in class ComponentUI
 o getVisibleEditorRect
 protected Rectangle getVisibleEditorRect()
 o modelToView
 public Rectangle modelToView(int pos) throws BadLocationException
Converts the given location in the model to a place in the view coordinate system.

Parameters:
pos - the local location in the model to translate
Returns:
the coordinates as a rectangle
Throws: BadLocation
if the given position does not represent a valid location in the associated document
Overrides:
modelToView in class TextUI
See Also:
modelToView
 o viewToModel
 public int viewToModel(Point pt)
Converts the given place in the view coordinate system to the nearest representative location in the model.

Parameters:
pt - the location in the view to translate. This should be in the same coordinate system as the mouse events.
Returns:
the offset from the start of the document
Overrides:
viewToModel in class TextUI
See Also:
viewToModel
 o damageRange
 public void damageRange(int p0,
                         int p1)
Causes the portion of the view responsible for the given part of the model to be repainted.

Parameters:
p0 - the beginning of the range
p1 - the end of the range
Overrides:
damageRange in class TextUI
See Also:
damageRange
 o getEditorKit
 public EditorKit getEditorKit()
Fetches the EditorKit for the UI.

Returns:
the editor capabilities
Overrides:
getEditorKit in class TextUI
See Also:
getEditorKit
 o getRootView
 public View getRootView()
Fetch a View with the allocation of the associated text component (ie the root of the hierarchy) that can be traversed to determine how the model is being represented spatially.

Overrides:
getRootView in class TextUI
See Also:
getRootView
 o getDefaultMargin
 public Insets getDefaultMargin()
Fetches the default margin space for the text ui.

Overrides:
getDefaultMargin in class TextUI
 o create
 public View create(Element elem)
If a subclass wishes to directly implement the factory producing the view(s), it should reimplement this method. By default it simply returns null indicating it is unable to represent the element.

 o create
 public View create(Element elem,
                    int p0,
                    int p1)
If a subclass wishes to directly implement the factory producing the view(s), it should reimplement this method. By default it simply returns null indicating it is unable to represent the part of the element.


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